Double weaknesses
0 attacking types
No attacking type lands in this multiplier group.
Water/Ice
Incoming damage calculations, type weaknesses, and exact dual-typing entries.
Water and Ice combine to form an incoming damage profile by multiplying each attacking type's effectiveness against both defending types. Identify vulnerabilities to Electric, Grass, Fighting, and Rock, plus resistances to Water and Ice. Compare related pairings to see how replacing one type alters the table, and check the exact Pokemon Champions roster for entries with this dual typing.
Incoming effectiveness from every attacking type multiplies against Water and Ice defending types.
Each attacking type's effectiveness against Water and Ice multiplies to determine incoming damage. Review the groups below to track 2x weaknesses, single resistances, and stacked 1/4x resistances. Neutral 1x attacking types are fully listed to provide complete type-chart context. This calculation reflects base defensive typing only, excluding abilities, items, moves, or field effects.
0 attacking types
No attacking type lands in this multiplier group.
4 attacking types
1 attacking types
1 attacking types
0 attacking types
No attacking type lands in this multiplier group.
12 attacking types
These values describe the base type chart only. Abilities, moves, items, and field effects can change how an individual battle resolves.
Compare how a single partner type substitution reshapes the full defensive profile and exact-typing roster.
Each linked profile retains either Water or Ice while changing the partner type. Sharing one member does not guarantee a similar defensive profile, as a single substitution can entirely transform weaknesses, resistances, immunities, and exact roster representation. Browse both represented combinations and currently empty typings to map how isolated type changes interact across the full damage matrix.
6 roster entries
Water/Dark Matchup Profile
5 roster entries
View Water/Psychic matchup profile
2 roster entries
Grass/Ice Matchup Profile
2 roster entries
Ice/Fighting matchup profile
2 roster entries
Ice/Ghost Type Matchup Profile
2 roster entries
Ice/Rock Defensive Matchup Profile
2 roster entries
Water/Fairy Matchup Profile
2 roster entries
Water/Flying Type Matchup Profile
2 roster entries
Water/Ghost Type Matchup Profile
2 roster entries
Water/Ground Type Matchup Profile
2 roster entries
Water/Poison matchup profile
1 roster entries
Electric/Ice Matchup Profile
Compare Water/Ice against other dual-type profiles sharing either Water or Ice. Swapping one defending type shifts the matchup table and exposes new resistances. Browse the full directory to find alternative pairings and evaluate their exact roster entries for continued team research.
Review current roster representation for the Water and Ice dual typing, and compare individual stats and abilities directly.
An exact Water and Ice match requires both types, regardless of listing order. These entries show current Champions roster representation for this dual typing. Sharing a type pair means sharing base matchups, but individual base stats, abilities, and moves still dictate performance. If no entries appear, the Water and Ice matchup profile remains valid for planning. Open any available profiles to evaluate specific combat data.