Primary effect
During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Sleep Talk functions exclusively while the user is asleep, randomly selecting one of the other moves in the user's current moveset to execute in battle. This Normal-type status move requires precise timing and tactical planning to maximize offensive or defensive utility during combat encounters.
Sleep Talk operates as a specialized self-targeting status move that requires the user to be in a sleep state to function. It serves as a unique tactical tool by randomly selecting one of the user's other known moves to execute. Players evaluating this ability must account for the inherent randomness while navigating the strategic limitations of current status conditions.
Power
0
Accuracy
101%
Priority
0
Effect rate
—
Can be used only if the user is asleep. The user uses one of the other moves it knows at random.
Understanding move traits like target selection and interaction flags provides critical insight into how Sleep Talk functions within specific combat rules. These identifiers dictate immunity to external effects, helping trainers determine move viability when managing status conditions. Recognizing these distinct categories ensures reliable, consistent execution during competitive encounters.
This move does not pick up any of the tracked Pokemon Champions interaction traits above.
Identifying the diverse pool of 205 Pokemon capable of executing Sleep Talk bridges the gap between raw mechanics and competitive roster application. Mapping these specific learners provides clarity on how sleep-reliant strategies integrate across various team archetypes. This targeted breakdown helps researchers evaluate move availability and potential tactical utility for specific combatants.
Examine moves that function during restricted states to identify how Sleep Talk maintains momentum while the user remains inactive. Analyzing similar mechanics helps players determine when random move generation serves as a reliable pressure tool compared to dedicated recovery or setup options. Use these comparisons to discern the specific utility gaps that define effective sleep-based strategies in competitive match scenarios.
Primary effect
During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Primary effect
The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Primary effect
The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP.
Primary effect
Boosts the power of an ally's move by 50% during the turn this move is used.
Review other Normal-type status moves or compare move compatibility across different species in Pokemon Champions. Understanding interactions between diverse move categories is essential for building effective team strategies and navigating complex battle scenarios.