Double weaknesses
0 attacking types
No attacking type lands in this multiplier group.
Normal/Water
Pokemon Champions Normal/Water defensive calculations: weaknesses, resistances, and roster.
Normal/Water combines Normal's broad usability with Water's dependable bulk to form a distinct defensive profile. Incoming Electric, Grass, and Fighting attacks deal 2x damage, while Fire, Water, Ice, and Steel are halved. A total immunity to Ghost-type attacks further refines the matchup spread. Review the calculated damage multipliers and browse Pokemon Champions entries that share this exact dual typing.
Combined typing determines incoming damage by multiplying each attacking type's effectiveness against Normal and Water.
Incoming damage against a Normal/Water Pokemon multiplies each attacking type's effectiveness into Normal and Water. Electric, Grass, and Fighting attacks deal 2x damage, while Fire, Water, Ice, and Steel deal reduced damage. Ghost attacks deal 0x damage through typing. Neutral attacking types deal 1x damage and are listed for complete context. These results reflect base typing before abilities or battle modifiers.
0 attacking types
No attacking type lands in this multiplier group.
3 attacking types
4 attacking types
0 attacking types
No attacking type lands in this multiplier group.
1 attacking types
10 attacking types
These values describe the base type chart only. Abilities, moves, items, and field effects can change how an individual battle resolves.
Change one partner type to see how a single substitution alters the full defensive profile and exact-typing roster representation.
Each linked profile retains either Normal or Water while swapping the partner type. Sharing one member provides a baseline for type-chart research, but changing the second type can drastically alter weaknesses, resistances, and immunities. Compare these paths to observe how a single substitution reshapes the complete incoming-damage profile. Empty rosters remain equally valid research destinations. No pairing acts as a strategic replacement.
6 roster entries
Water/Dark Matchup Profile
5 roster entries
View Water/Psychic matchup profile
4 roster entries
Normal/Flying Type Combination Profile
3 roster entries
Normal/Psychic Type Combination Profile
2 roster entries
Normal/Dragon type matchup calculations
2 roster entries
Normal/Fire Defensive Matchups
2 roster entries
Water/Fairy Matchup Profile
2 roster entries
Water/Flying Type Matchup Profile
2 roster entries
Water/Ghost Type Matchup Profile
2 roster entries
Water/Ground Type Matchup Profile
2 roster entries
Water/Poison matchup profile
1 roster entries
Normal/Electric Defensive Matchup Profile
Browse nearby defensive profiles that share either Normal or Water typing to compare calculated weaknesses and resistances. Evaluating adjacent combinations provides broader context for team-building and matchup planning across different defensive cores.
Pokemon Champions entries featuring the exact Normal and Water dual typing
Pokemon Champions entries below feature the exact Normal and Water dual typing, requiring both types regardless of order. Sharing a typing creates baseline similarities, but individual stats, abilities, and moves heavily influence combat roles. If the current roster lacks an exact match, the matchup profile above still serves as a valid resource. Open individual profiles to evaluate specific forms and movepools.