Double weaknesses
0 attacking types
No attacking type lands in this multiplier group.
Ice/Poison
Incoming damage multipliers, weaknesses, resistances, and current dual-typing roster members
The Ice/Poison defensive profile multiplies each attacking type's effectiveness against both defending types. Fire, Ground, Psychic, Rock, and Steel deal 2x damage; Grass, Ice, Poison, Bug, and Fairy drop to half. No 4x weaknesses or immunities apply. Champions entries with this exact pair appear below. Compare nearby combinations to see how swapping one type reshapes the damage table.
How attacking type effectiveness against Ice and Poison multiplies to determine incoming damage from 2x weaknesses down to 1x neutral hits
Each attacking type below deals damage into a defending Ice/Poison Pokemon. Effectiveness against both types is multiplied for the final incoming damage. Fire, Ground, Psychic, Rock, and Steel hit for 2x; Grass, Ice, Poison, Bug, and Fairy drop to 0.5x. Eight attacking types land at neutral 1x. This pair has no 4x, 1/4x, or 0x matchups from typing alone. Groups reflect the base type chart before abilities, items, weather, or field effects.
0 attacking types
No attacking type lands in this multiplier group.
5 attacking types
5 attacking types
0 attacking types
No attacking type lands in this multiplier group.
0 attacking types
No attacking type lands in this multiplier group.
8 attacking types
These values describe the base type chart only. Abilities, moves, items, and field effects can change how an individual battle resolves.
Compare how a single partner type changes the full damage profile and exact roster representation.
Exploring adjacent dual-type profiles isolates how one partner type alters the full damage profile. Retaining Ice or Poison creates a shared baseline, but the substituted type completely transforms weaknesses, resistances, and immunities. Compare exact roster representation without assuming similar defensive performance. Both represented and unrepresented pairings remain valid type-chart research destinations.
6 roster entries
Grass/Poison Matchup Profile
5 roster entries
Poison/Bug matchup profile
2 roster entries
Fighting/Poison Matchup Profile
2 roster entries
Grass/Ice Matchup Profile
2 roster entries
Ice/Fighting matchup profile
2 roster entries
Ice/Ghost Type Matchup Profile
2 roster entries
Ice/Rock Defensive Matchup Profile
2 roster entries
Poison/Dragon matchup profile
2 roster entries
Poison/Ghost Type Matchup Profile
2 roster entries
Poison/Psychic Matchup Profile
2 roster entries
Poison/Rock Matchup Profile
2 roster entries
Water/Poison matchup profile
Explore how replacing either Ice or Poison with a different defending type shifts the incoming-damage table. Browse related combinations like Ice/Grass, Ice/Steel, or Poison/Water to see which weaknesses, resistances, and neutral slots change, and find which dual-typing profile fits your defensive needs.
Exact Champions roster entries carrying both Ice and Poison, in either order.
Each Pokemon below carries both Ice and Poison as its exact type pair, regardless of which type appears first. Shared typing connects these entries to one baseline defensive profile, but stats, abilities, moves, and forms still decide how each performs. When no exact match exists, the matchup data above stays the comparison reference. Open any matching profile for specific stats and moves.