Double weaknesses
1 attacking types
Fighting/Poison
Incoming damage calculations, double weaknesses, and current Champions roster entries.
Fighting/Poison in Pokemon Champions multiplies attacking type effectiveness against both defenders to build a precise incoming damage profile. The calculation yields a 4x Psychic weakness, 2x Ground and Flying vulnerabilities, and key resistances like a quarter-damage Bug matchup. Review the full table, find exact roster matches, and compare related combinations to see how altering one type changes the math.
How every attacking type interacts with the dual Fighting and Poison typing using combined effectiveness multiplication.
Each attacking type's effectiveness against Fighting and Poison is multiplied to find incoming damage. Groups below span the 4x Psychic double weakness, 2x weaknesses, resistances, the 1/4x Bug double resistance, and neutral 1x types. Neutral attacks are listed to document the full type chart. These results reflect base type-chart math only, before abilities, items, or field effects apply.
1 attacking types
2 attacking types
5 attacking types
1 attacking types
0 attacking types
No attacking type lands in this multiplier group.
9 attacking types
These values describe the base type chart only. Abilities, moves, items, and field effects can change how an individual battle resolves.
Retain one shared type and swap the partner to compare full incoming-damage profiles and exact roster representation.
Explore adjacent dual-type profiles that retain either Fighting or Poison while swapping the partner type. A shared type provides a baseline, but changing the second type completely transforms weaknesses, resistances, and immunities. Compare how a single substitution alters the full defensive matchup chart and exact roster representation. Both represented and empty combinations remain valid type-chart research destinations.
6 roster entries
Grass/Poison Matchup Profile
5 roster entries
Fire/Fighting defensive matchup profile
5 roster entries
Poison/Bug matchup profile
4 roster entries
Fighting/Psychic Matchup Profile
3 roster entries
Fighting/Dark Matchup Profile
3 roster entries
Fighting/Flying Matchup Profile
3 roster entries
Grass/Fighting Matchup Profile
2 roster entries
Fighting/Bug Type Matchup Profile
2 roster entries
Fighting/Steel Matchup Profile
2 roster entries
Ice/Fighting matchup profile
2 roster entries
Poison/Dragon matchup profile
2 roster entries
Poison/Ghost Type Matchup Profile
Changing one defending type alters the entire incoming damage calculation. Compare the Fighting/Poison profile against other combinations that retain either the Fighting or Poison typing to identify different weakness sets, resistances, and exact roster entries across Pokemon Champions.
Exact dual-type roster results and individual profile access for the Fighting and Poison combination.
An exact Fighting/Poison match requires both types on one Pokemon, regardless of listed order. Matching entries display Champions roster members with this dual typing. Because shared typing does not dictate stats, abilities, or combat roles, individual profile evaluation remains necessary. If the current roster has no exact match, the type-chart profile remains valid for comparison.

Toxicroak presents a unique tactical profile featuring high physical attack potential and dual-type STAB coverage. Examine the core attributes, including its susceptibility to Ground and Psychic moves, to determine its suitability within diverse team configurations and combat scenarios.

Sneasler utilizes a lanky, athletic build to maintain top-tier speed and significant physical power. Players can investigate its specific stat rankings, signature Dire Claw capabilities, and defensive weaknesses to effectively contrast its performance against other high-mobility threats in the Pokemon Champions ecosystem.