Grass/Poison

Pokemon Champions Grass/Poison Defensive Matchup Profile and Incoming Damage Breakdown

Evaluate exact dual typing weaknesses, resistances, and current roster entries.

Grass and Poison defend together by multiplying incoming damage from every attacking type. Evaluate the 2x weaknesses to Fire, Ice, Flying, and Psychic, alongside a 0.25x double resistance to Grass attacks. Discover which Pokemon Champions entries share this exact pairing, or explore related combinations to see how changing one type alters the defensive table.

6 exact roster entriesIncoming damage
Defensive matchupsDamage received

How incoming attack effectiveness combines across both defending types to determine the final damage multiplier.

Grass/Poison Defensive Matchups and Incoming Damage

When a Grass/Poison Pokemon is attacked, the incoming move's effectiveness against both defending types is multiplied together. This base calculation defines the incoming damage groups, from 2x weaknesses to 1/4x double resistances. Overlapping weaknesses and resistances cancel to neutral 1x damage. Neutral attacking types are listed to document standard damage before abilities or items apply.

4×

Double weaknesses

0 attacking types

No attacking type lands in this multiplier group.

¼×

Double resistances

1 attacking types

0×

Immunities

0 attacking types

No attacking type lands in this multiplier group.

These values describe the base type chart only. Abilities, moves, items, and field effects can change how an individual battle resolves.

Related type combinations

Changing a single partner type reveals how drastically a complete defensive profile and roster representation can shift.

Compare Dual-Type Profiles Sharing Grass or Poison

Each linked profile retains either Grass or Poison while swapping the secondary partner. A shared type offers a baseline, but one substitution can completely transform weaknesses, resistances, and roster representation. Navigate these paths to measure exactly how a changed type alters the incoming-damage profile. Both represented and currently empty combinations serve as valid research destinations for controlled defensive comparison.

Dual-Type Combination Directory

Compare Adjacent Dual-Type Combinations for Grass and Poison

Changing one defending type in a Grass/Poison combination significantly shifts the incoming damage table. Review related pairings like Grass/Water or Poison/Dark to measure how different resistances and weaknesses emerge when a single type is swapped.

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