Double weaknesses
1 attacking types
Normal/Rock
Calculate damage received for the Normal/Rock pairing in Pokemon Champions.
Normal/Rock pairs a Ghost immunity and resistances to Normal, Fire, Poison, and Flying with a 4x Fighting weakness and 2x damage from Water, Grass, Ground, and Steel. Review calculated damage multipliers for each attacking type and browse Pokemon Champions entries with this exact typing. The roster directory preserves a valid zero-result state when no members exist.
Combined type-chart multipliers for attacks hitting Normal and Rock
Incoming damage to Normal/Rock is calculated by multiplying each attacking type's effectiveness against both defending types. Two 2x weaknesses combine into 4x damage, while a weakness and a resistance cancel to neutral 1x. The groups below map every attacking type from double weaknesses to immunities. Neutral results are included to complete the base type chart. These matchups exclude abilities, items, and field effects.
1 attacking types
4 attacking types
4 attacking types
0 attacking types
No attacking type lands in this multiplier group.
1 attacking types
8 attacking types
These values describe the base type chart only. Abilities, moves, items, and field effects can change how an individual battle resolves.
Change one partner type to see how the full damage profile and roster representation shifts from the current Normal/Rock pairing.
Each linked profile retains either Normal or Rock and substitutes the partner type. Keeping one type constant establishes a baseline, but altering the second type can completely reshape weaknesses, resistances, and neutral interactions. Browse represented and currently empty combinations as equally valid research destinations. A single shared type does not guarantee a similar full damage profile or exact roster representation.
4 roster entries
Normal/Flying Type Combination Profile
3 roster entries
Normal/Psychic Type Combination Profile
2 roster entries
Flying/Rock Matchup Profile
2 roster entries
Ice/Rock Defensive Matchup Profile
2 roster entries
Normal/Dragon type matchup calculations
2 roster entries
Normal/Fire Defensive Matchups
2 roster entries
Poison/Rock Matchup Profile
2 roster entries
Rock/Dark Defensive Matchup Profile
2 roster entries
Rock/Steel Matchup Profile
1 roster entries
Bug/Rock Type Matchup Profile
1 roster entries
Fighting/Rock Matchup Profile
1 roster entries
Fire/Rock Type Matchup Profile
Expand type research by browsing Pokemon Champions entries restricted to the exact Normal/Rock dual-typing. Explore nearby combinations sharing either Normal or Rock to compare defensive synergies, incoming damage multipliers, and shared roster viability.
Every listed entry carries both Normal and Rock, regardless of primary order. Open individual profiles to compare base stats, abilities, and movepools.
An exact match requires both Normal and Rock on a single Pokemon, distinguishing these entries from monotype variants. When the current Champions roster lacks an exact match, the defensive matchup profile above remains valid. If entries do appear, identical typing never guarantees identical strategies. Base stats, abilities, and available moves dictate distinct combat roles, making individual profile review essential for team building.