Double weaknesses
0 attacking types
No attacking type lands in this multiplier group.
Electric/Ground
Calculate combined incoming damage multipliers and browse exact dual-typing roster entries.
Electric/Ground multiplies type-chart effectiveness to form an incoming damage profile. Attacking types fall into weaknesses, resistances, and immunities, including an Electric immunity and vulnerabilities to Water, Grass, Ice, and Ground. Review multipliers alongside Pokemon Champions entries, or compare related combinations to see how replacing a type shifts the matchup.
Review complete incoming damage calculations for the Electric and Ground type combination before battle modifiers.
Electric/Ground incoming damage multiplies an attacking type's effectiveness against both defending types. A 2x weakness and 0.5x resistance cancel to neutral 1x. The groups below list every attacking type by final multiplier, including 2x weaknesses, 0.5x resistances, the 0x Electric immunity, and neutral 1x matchups. Results reflect pure type-chart data before abilities, items, or battle modifiers apply.
0 attacking types
No attacking type lands in this multiplier group.
4 attacking types
4 attacking types
0 attacking types
No attacking type lands in this multiplier group.
1 attacking types
9 attacking types
These values describe the base type chart only. Abilities, moves, items, and field effects can change how an individual battle resolves.
Change one partner type to observe how the full incoming damage profile and current roster representation shift.
Keeping Electric or Ground provides a baseline, but substituting the partner type completely alters the matchup chart. Sharing one type does not guarantee similar weaknesses, resistances, or immunities. Browse these linked dual-type profiles to compare exact damage calculations and current roster representation. Both populated combinations and empty pairings serve equally as valid research destinations for type-chart study.
5 roster entries
Ground/Steel Defensive Matchup Profile
3 roster entries
Ground/Ghost Matchup Profile
2 roster entries
Electric/Flying Matchup Profile
2 roster entries
Explore Fire/Ground Defensive Matchups
2 roster entries
Ground/Dragon Matchup Profile
2 roster entries
Water/Ground Type Matchup Profile
1 roster entries
Electric/Dark Matchup Profile
1 roster entries
Electric/Dragon Matchup Profile
1 roster entries
Electric/Fairy Matchup Profile
1 roster entries
Electric/Ghost matchup and typing
1 roster entries
Electric/Grass Matchup Profile
1 roster entries
Electric/Ice Matchup Profile
Continue evaluating incoming damage profiles by comparing Electric/Ground against related dual typings that retain one defending type. Swapping a single type introduces new immunities or shifts shared weaknesses, making comparison essential for matchup research and roster exploration.
Explore Pokemon Champions entries featuring the exact Electric and Ground dual type, regardless of primary or secondary listing order.
An exact Electric and Ground typing requires a Pokemon to possess both types, regardless of display order. If the Champions roster lacks a match, the defensive profile remains available for comparison. When entries appear, opening individual profiles is essential. Shared typing never guarantees identical base stats, abilities, or movepools. Evaluate each entry independently to understand its specific combat potential.