Double weaknesses
0 attacking types
No attacking type lands in this multiplier group.
Electric/Grass
Multiplied type-chart calculations for incoming damage from Fire, Ice, Poison, and Bug attacks.
Electric/Grass multiplies each attacking type's effectiveness against both defending types to calculate incoming damage. The resulting profile shows 2x weaknesses to Fire, Ice, Poison, and Bug, alongside a 1/4x resistance to Electric and 1/2x resistances to Water, Grass, and Steel. Identify Pokemon Champions roster entries with this exact pair and compare related defensive combinations.
Calculate incoming damage against Electric/Grass Pokemon by multiplying the effectiveness of each attacking type against both defending types.
Incoming damage to an Electric/Grass Pokemon is calculated by multiplying the attacking type's effectiveness against both defending types. A 2x weakness and a 0.5x resistance cancel into neutral 1x damage. The groups below list every multiplier tier, from 2x weaknesses to 0.25x double resistances and 1x neutral attacks. These matchups reflect pure type-chart calculations, excluding battle modifiers like abilities, items, or field effects.
0 attacking types
No attacking type lands in this multiplier group.
4 attacking types
3 attacking types
1 attacking types
0 attacking types
No attacking type lands in this multiplier group.
10 attacking types
These values describe the base type chart only. Abilities, moves, items, and field effects can change how an individual battle resolves.
Substitute a single partner type to observe how the full incoming damage profile and roster shift.
Each linked profile retains either Electric or Grass while swapping the second member. Reviewing these neighboring typings shows how one substitution can transform weaknesses, resistances, and immunities. Explore represented and empty combinations equally as controlled paths to map exact type-chart variations without assuming identical defensive outcomes or roster representation.
7 roster entries
Grass/Ghost matchup profile
6 roster entries
Grass/Poison Matchup Profile
4 roster entries
Grass/Dragon matchup profile
3 roster entries
Grass/Fighting Matchup Profile
2 roster entries
Electric/Flying Matchup Profile
2 roster entries
Fire/Grass Type Combination Profile
2 roster entries
Grass/Fairy Matchup Profile
2 roster entries
Grass/Ice Matchup Profile
1 roster entries
Electric/Dark Matchup Profile
1 roster entries
Electric/Dragon Matchup Profile
1 roster entries
Electric/Fairy Matchup Profile
1 roster entries
Electric/Ghost matchup and typing
Discover how replacing either Electric or Grass with a different defending type alters the incoming damage profile. Comparing nearby dual-type combinations clarifies which matchups gain new weaknesses or resistances, supporting deeper roster research and defensive planning.
View every Champions roster entry that combines Electric and Grass, and compare individual data profiles.
A Pokemon qualifies only when its exact typing includes both Electric and Grass, regardless of the type order. If the current Champions roster lacks entries with this specific pair, the matchup profile remains available. When matching Pokemon do appear, sharing this dual typing does not make them interchangeable. Evaluate individual stats, abilities, and moves to understand each entry's actual combat role.