Double weaknesses
0 attacking types
No attacking type lands in this multiplier group.
Psychic/Rock
Combined weaknesses, resistances, and neutral coverage for the Psychic/Rock dual typing
The Psychic/Rock pairing multiplies each attacking type's effectiveness against both defending types to build a full incoming-damage profile. Seven 2x weaknesses include Water, Grass, Ground, Bug, Ghost, Dark, and Steel, with five 0.5x resistances and no immunities. Review the complete matchup table, find current Pokemon Champions entries with this exact typing, and compare related combinations.
Combined typing multiplies incoming type effectiveness to reveal complete weaknesses, resistances, and neutral hits.
Track how attacking types interact with a defending Psychic/Rock combination. Incoming effectiveness is multiplied across both types, so overlapping weaknesses stack while a weakness and resistance cancel to neutral. The groups below list 2x weaknesses, 0.5x resistances, and 1x neutral hits to document which attacks deal standard damage. Results reflect base typing only, excluding abilities, items, moves, or field effects.
0 attacking types
No attacking type lands in this multiplier group.
7 attacking types
5 attacking types
0 attacking types
No attacking type lands in this multiplier group.
0 attacking types
No attacking type lands in this multiplier group.
6 attacking types
These values describe the base type chart only. Abilities, moves, items, and field effects can change how an individual battle resolves.
See how changing a single partner type transforms the full defensive profile and roster representation.
Each linked dual-type profile retains either Psychic or Rock while substituting the partner type. Retaining one shared type provides a baseline, but the complete incoming-damage profile, resistances, and roster representation can shift entirely based on the swapped partner. Browse both currently populated and valid empty combinations to track how a single type substitution reshapes exact Pokemon Champions matchup data.
5 roster entries
View Water/Psychic matchup profile
4 roster entries
Fighting/Psychic Matchup Profile
3 roster entries
Fire/Psychic Matchup Profile
3 roster entries
Normal/Psychic Type Combination Profile
3 roster entries
Psychic/Fairy Defensive Matchup Profile
3 roster entries
Psychic/Steel Defensive Matchup Profile
2 roster entries
Flying/Rock Matchup Profile
2 roster entries
Ice/Rock Defensive Matchup Profile
2 roster entries
Poison/Psychic Matchup Profile
2 roster entries
Poison/Rock Matchup Profile
2 roster entries
Explore the Psychic/Dark matchup profile
2 roster entries
Rock/Dark Defensive Matchup Profile
Swapping one defending type in the Psychic/Rock pairing reshapes the entire incoming-damage table. Explore related combinations that keep Psychic or Rock to see how the weakness and resistance spread shifts, or browse other dual-type profiles in Pokemon Champions for matchup comparison.
Roster entries carrying both types in any order and requiring individual evaluation.
Matching the Psychic and Rock combination requires a Pokemon to carry both types, regardless of which appears first. When Champions roster entries exist for this exact pair, open individual profiles to evaluate distinct stats, abilities, and moves. If no entries currently share this typing, the defensive matchup data remains available for comparison without relying on partial, single-type overlap.