Double weaknesses
1 attacking types
Ice/Flying
Evaluate dual-typing weaknesses, resistances, and Ground immunity alongside roster entries.
Ice/Flying absorbs Ground attacks, resists Grass and Bug, and takes 4x damage from Rock. Fire, Electric, and Steel attacks deal 2x damage. Multiplying attacking type effectiveness against both defending types builds the full matchup table, remaining valid even when the Pokemon Champions roster lacks exact matches. Compare related dual typings to see how swapping one type alters the spread.
See how incoming attacking type effectiveness multiplies against the defending Ice and Flying types.
Calculate incoming damage to an Ice/Flying defender by multiplying an attacking type's effectiveness against Ice and Flying. Two matching weaknesses stack to 4x, while a weakness and resistance cancel to neutral 1x. Ground deals 0x damage from Flying's immunity. Neutral attacking types are documented to confirm standard 1x damage. These outcomes reflect base type chart calculations only, excluding abilities, items, and battle modifiers.
1 attacking types
3 attacking types
2 attacking types
0 attacking types
No attacking type lands in this multiplier group.
1 attacking types
11 attacking types
These values describe the base type chart only. Abilities, moves, items, and field effects can change how an individual battle resolves.
Compare how changing one type alters the full defensive matchup profile and roster representation.
Compare nearby dual-type combinations retaining Ice or Flying by swapping the partner. One shared type creates a baseline, but the new partner completely transforms the incoming-damage profile across weaknesses, resistances, and immunities. Each linked combination, represented or empty, serves as a valid destination for type-chart research and matchup comparison.
4 roster entries
Flying/Dragon Type Matchup Profile
4 roster entries
Normal/Flying Type Combination Profile
3 roster entries
Fighting/Flying Matchup Profile
3 roster entries
Fire/Flying Matchup Profile
3 roster entries
Flying/Steel matchup and roster entries
2 roster entries
Electric/Flying Matchup Profile
2 roster entries
Flying/Bug Type Matchup Profile
2 roster entries
Flying/Rock Matchup Profile
2 roster entries
Grass/Ice Matchup Profile
2 roster entries
Ice/Fighting matchup profile
2 roster entries
Ice/Ghost Type Matchup Profile
2 roster entries
Ice/Rock Defensive Matchup Profile
See how replacing either Ice or Flying alters the complete incoming damage spread. Browse other type combination profiles to evaluate different immunity access, weakness stacking, and exact roster availability within Pokemon Champions.
Explore Champions entries that carry both Ice and Flying, appearing in either type order, without assuming shared strategic roles.
An exact Ice and Flying match requires Pokemon carrying both types in either order. While this shared typing connects entries to a unified defensive profile, individual stats, abilities, and moves still determine how each functions. If the Champions roster lacks an exact match, the type-chart profile remains available. Open any matching entry below to evaluate specific forms and battle data.