Double weaknesses
0 attacking types
No attacking type lands in this multiplier group.
Grass/Rock
Incoming damage multipliers for every attacking type against the Grass/Rock pairing
Grass/Rock multiplies weaknesses and resistances from both defending types into one incoming-damage profile. Ice, Fighting, Bug, and Steel deal 2x; Normal and Electric halve to 0.5x; twelve types stay neutral. Use the full multiplier table and current Pokemon Champions roster entries with this exact typing to evaluate tradeoffs, then compare related combinations.
Combined type chart effectiveness for evaluating weaknesses and resistances against Grass/Rock.
Calculate incoming damage to a Grass/Rock Pokemon by multiplying an attacking type's effectiveness against both defending types. The groups below list every attacking type by its final multiplier, covering 2x weaknesses, 1/2x resistances, and neutral 1x hits. Empty categories confirm no 4x, 1/4x, or 0x outcomes exist. These results reflect the base type chart without abilities, items, or field effects.
0 attacking types
No attacking type lands in this multiplier group.
4 attacking types
2 attacking types
0 attacking types
No attacking type lands in this multiplier group.
0 attacking types
No attacking type lands in this multiplier group.
12 attacking types
These values describe the base type chart only. Abilities, moves, items, and field effects can change how an individual battle resolves.
Keep one type fixed and change the partner to observe how a single substitution shifts weaknesses, resistances, and exact roster representation.
Explore adjacent dual-type profiles that retain either Grass or Rock while replacing the partner type. Changing one member of a pairing can transform the entire incoming damage profile. Retaining a single type does not guarantee similar matchup results or identical roster representation. Both populated and currently empty combinations serve as valid destinations for continued type-chart research.
7 roster entries
Grass/Ghost matchup profile
6 roster entries
Grass/Poison Matchup Profile
4 roster entries
Grass/Dragon matchup profile
3 roster entries
Grass/Fighting Matchup Profile
2 roster entries
Fire/Grass Type Combination Profile
2 roster entries
Flying/Rock Matchup Profile
2 roster entries
Grass/Fairy Matchup Profile
2 roster entries
Grass/Ice Matchup Profile
2 roster entries
Ice/Rock Defensive Matchup Profile
2 roster entries
Poison/Rock Matchup Profile
2 roster entries
Rock/Dark Defensive Matchup Profile
2 roster entries
Rock/Steel Matchup Profile
Explore dual-type pairings sharing Grass or Rock to see how swapping one defending type changes the multiplier table. Each combination profile breaks down weaknesses, resistances, and neutral matchups, revealing tradeoffs across related typings in Pokemon Champions.
Explore Champions roster entries featuring the exact Grass and Rock pairing, then compare individual data profiles.
Every entry below carries both Grass and Rock types, regardless of which appears first. This exact pairing establishes a shared baseline defensive matchup profile, but individual stats, abilities, and movepools ultimately determine actual battle roles. If the Champions roster lacks an exact match, the standalone type-chart profile remains available for analysis. Open any available profile to evaluate specific forms and battle data.