Double weaknesses
1 attacking types
Fire/Poison
Evaluate incoming damage multipliers and find exact dual-typing matchups.
Fire/Poison multiplies incoming damage from each attacking type against both defenders. Review 4x and 2x weaknesses alongside 0.25x and 0.5x resistances to see how Ground attacks interact with Grass and Fairy resistances. Find Pokemon Champions roster entries with the exact pairing, and compare related combinations to see how altering one type shifts the defensive table.
Combined type-chart effectiveness for defending Fire/Poison Pokemon, calculated by multiplying incoming attack modifiers.
Each attacking type's effectiveness against Fire and Poison is multiplied to determine incoming damage. Ground hits for 4x, while Water, Psychic, and Rock deal 2x. Fire, Ice, Fighting, Poison, and Steel are halved, and Grass, Bug, and Fairy are quartered. Six attacking types deal neutral 1x damage. These matchup groups reflect base type-chart calculations only, excluding abilities, items, and battle modifiers.
1 attacking types
3 attacking types
5 attacking types
3 attacking types
0 attacking types
No attacking type lands in this multiplier group.
6 attacking types
These values describe the base type chart only. Abilities, moves, items, and field effects can change how an individual battle resolves.
Compare how substituting a single type shifts the complete incoming-damage profile and roster representation.
Retaining Fire or Poison while changing the partner type creates useful comparison paths. Sharing one type establishes a baseline, but a single substitution can completely transform weaknesses, resistances, immunities, and neutral matchups. Compare exact roster representation and incoming-damage shifts across these links. Empty rosters remain equally valid destinations for structural type-chart research.
6 roster entries
Grass/Poison Matchup Profile
5 roster entries
Fire/Fighting defensive matchup profile
5 roster entries
Fire/Ghost matchup and roster profile
5 roster entries
Poison/Bug matchup profile
3 roster entries
Fire/Dark matchup and roster profile
3 roster entries
Fire/Flying Matchup Profile
3 roster entries
Fire/Psychic Matchup Profile
2 roster entries
Fighting/Poison Matchup Profile
2 roster entries
Fire/Grass Type Combination Profile
2 roster entries
Explore Fire/Ground Defensive Matchups
2 roster entries
Normal/Fire Defensive Matchups
2 roster entries
Poison/Dragon matchup profile
See how replacing either Fire or Poison with a different defending type changes the incoming-damage calculation. Comparing nearby combinations reveals how 4x weaknesses, 2x vulnerabilities, and double resistances shift when one half of the dual typing changes, helping you evaluate alternative defensive profiles.
Champions roster entries matching the exact Fire and Poison dual typing for individual profile evaluation.
Every entry below carries both Fire and Poison types, regardless of listing order. Shared typing establishes a baseline for type interactions, but individual stats, abilities, and movesets dictate actual combat performance. If the Champions roster currently lacks an exact match, the defensive matchup profile remains valid for theoretical comparison. Open any matching entry to evaluate specific abilities, forms, and moves.