Fighting/Bug

Pokemon Champions Fighting/Bug Defensive Matchup Profile and Exact Dual-Type Roster

Incoming damage calculations, weakness groupings, and shared roster entries.

Fighting/Bug multiplies incoming damage from attacking types to create a complete defensive profile. This pairing takes severe 4x Flying damage alongside standard Fire, Psychic, and Fairy weaknesses, while resisting Grass, Fighting, Ground, Bug, and Dark. Review the exact damage calculations and identify current Pokemon Champions entries sharing this precise dual typing.

2 exact roster entriesIncoming damage
Defensive matchupsDamage received

Incoming damage is calculated by multiplying the effectiveness of each attacking type against both defending types.

Fighting/Bug Defensive Type Matchups and Incoming Damage

Incoming damage to a Fighting/Bug Pokemon is calculated by multiplying attacking type effectiveness against both defending types. A 4x Flying weakness comes from stacking two 2x vulnerabilities, while a 2x weakness and a 0.5x resistance cancel to neutral. The groups below detail double weaknesses, standard resistances, and neutral matchups. These multipliers reflect only the base type chart, excluding abilities, items, and battle modifiers.

4×

Double weaknesses

1 attacking types

¼×

Double resistances

0 attacking types

No attacking type lands in this multiplier group.

0×

Immunities

0 attacking types

No attacking type lands in this multiplier group.

These values describe the base type chart only. Abilities, moves, items, and field effects can change how an individual battle resolves.

Related type combinations

Swap one type while keeping the other to see how the full matchup profile shifts.

Compare other dual-type combinations sharing Fighting or Bug

Each nearby profile retains Fighting or Bug while changing the partner type. Sharing one type establishes a baseline, but a single substitution can completely transform weaknesses, resistances, immunities, and exact roster representation. Compare how one type swap reshapes the incoming-damage profile. Both represented combinations and empty profiles serve as equally valid destinations for type-chart research.

Dual-Type Combination Directory

Compare Fighting and Bug With Other Dual-Type Combinations

Replacing either Fighting or Bug with a different defending type completely changes the incoming damage profile. Compare nearby dual-type combinations to see how swapping one type alters the 4x weaknesses, standard resistances, and neutral matchups across the full defensive chart.

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