Primary effect
The user gains the Recharging status on the turn after this move is used.
Snore functions as a unique Special move requiring the user to be asleep to activate, making it a distinct tactical choice in Pokemon Champions. With a 30% chance to cause the target to flinch, this sound-based attack influences how trainers manage turns while a Pokemon remains in a resting state. Understanding these specific move interactions provides clear insights for building effective combat rotations.
Snore functions as a highly conditional special attack that only registers damage while the user is actively asleep. Beyond its primary damage profile, the move offers a 30 percent chance to induce flinching, adding an element of disruption to otherwise passive turns. Identifying these specific mechanics allows players to effectively manage sleep-based win conditions while navigating the standard Normal-type target profile during a match.
Power
50
Accuracy
100%
Priority
0
Effect rate
30%
Can be used only if the user is asleep. Has a 30% chance of making the target flinch.
Understanding Snore requires analyzing specific mechanical markers that dictate its utility during combat. By identifying this move as sound-based rather than contact-reliant, trainers gain tactical clarity regarding immunity patterns and bypass mechanics. These flag values provide the essential context for navigating complex battle rule-sets effectively.
Understanding the spread of Snore across the roster provides vital insight into how special-category sleep mechanics integrate with diverse team compositions. By examining the learners, players can evaluate which species gain the most tactical advantage from this move's 30% flinch rate. These direct connections between move utility and roster availability turn abstract move data into actionable team-building strategies.
Examine moves sharing similar activation constraints or secondary effects to understand the niche Snore occupies in combat. Comparing these options helps identify whether specific sound-based properties or flinch-inducing mechanics better suit a team strategy. Use this analytical framework to evaluate how distinct utility options influence performance beyond basic damage output stats.
Primary effect
The user gains the Recharging status on the turn after this move is used.
Primary effect
If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled.
Primary effect
When a weather condition is present this move's power is doubled and its type changes. Harsh sunlight Fire type. Rain Water type. Snow Ice type. Sandstorm Rock type.
Primary effect
The higher the user's Stockpiling level the greater this move's power (ranging between 100 and 300). This move fails unless the user has the Stockpiling status.
Review more move entries and tactical interactions to refine team synergy. Comparing different special moves helps uncover secondary effects that define outcomes in Pokemon Champions battles, ensuring each selection is backed by precise knowledge of move categories and activation conditions.