Double weaknesses
1 attacking types
Poison/Steel
Incoming damage calculations, immunity mapping, and exact roster matching for Poison/Steel
Poison and Steel combine defensively with a 4x Ground weakness, a 2x Fire weakness, nine resistances, and a Poison immunity. Each attacking type's effectiveness against both defending types is multiplied to calculate final incoming damage. Roster results list Pokemon Champions entries with this exact dual typing, and related combinations show how replacing one type shifts the full calculation.
Multiplied type effectiveness shows exactly how much damage a Poison/Steel combination takes from every attacking type.
Incoming damage to Poison/Steel is calculated by multiplying the effectiveness against Poison with the effectiveness against Steel. Overlapping modifiers stack into 4x double weaknesses or 1/4x double resistances, while opposing effects cancel into neutral 1x damage. The 0x immunity to Poison comes from typing alone. These groups show the base chart before abilities or battle modifiers.
1 attacking types
1 attacking types
6 attacking types
3 attacking types
1 attacking types
6 attacking types
These values describe the base type chart only. Abilities, moves, items, and field effects can change how an individual battle resolves.
Compare how changing one partner type reshapes the full incoming-damage profile and roster representation.
Each linked profile retains either Poison or Steel while changing the partner type. Comparing them shows how a single substitution shifts weaknesses, resistances, and immunities. A shared type does not guarantee an identical defensive profile, so these combinations act as controlled research paths rather than strategic equivalents. Browse both represented and empty rosters to study exact type-chart interactions.
6 roster entries
Grass/Poison Matchup Profile
5 roster entries
Ground/Steel Defensive Matchup Profile
5 roster entries
Poison/Bug matchup profile
4 roster entries
Steel/Fairy matchup profile
3 roster entries
Bug/Steel Type Matchup Profile
3 roster entries
Flying/Steel matchup and roster entries
3 roster entries
Ghost/Steel Matchup Profile
3 roster entries
Psychic/Steel Defensive Matchup Profile
2 roster entries
Dragon/Steel Type Matchup Profile
2 roster entries
Fighting/Poison Matchup Profile
2 roster entries
Fighting/Steel Matchup Profile
2 roster entries
Poison/Dragon matchup profile
See how replacing Poison or Steel with another defending type changes the full incoming damage profile. Adjacent combinations like Poison/Fairy or Steel/Fairy reveal different weakness and resistance distributions that may better suit specific matchup planning in Pokemon Champions.
Explore the Champions database for exact Poison/Steel dual typing, where both types are equally required for an entry to appear.
An exact Poison/Steel match requires both types, regardless of order. This pairing establishes a shared defensive profile, but stats, abilities, and moves ultimately determine battle performance. If the Champions roster lacks this combination, the type-chart profile remains valid for comparison. When matching entries exist, open individual profiles to evaluate forms, abilities, and distinct roles.