Primary effect
This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned.
Slash is a physical Normal-type attack in Pokemon Champions distinguished by a 1-stage critical-hit ratio boost, landing critical hits more often than standard moves. It makes contact, uses normal targeting, and carries the slicing classification. Review its full move profile and the 7 Pokemon that can learn Slash.
Slash is a physical Normal-type attack that makes contact and carries a 1-stage critical-hit ratio boost. Reading its type, category, target profile, and effect together shows what the move does in battle before comparing mechanics flags, learners, or similar slicing options.
Power
80
Accuracy
100%
Priority
0
Effect rate
—
This move has a 1-stage Critical-Hit Ratio Boost.
Slash is a physical Normal move that makes contact and is flagged as a slicing move, alongside a 1-stage critical-hit ratio boost. These traits shape how effects that trigger on contact, block slicing, or interact with high critical ratios apply. The flag data clarifies which battle rules and abilities engage when Slash connects, making its behavior easier to interpret against specific interactions.
Slash appears as a Normal, physical move with an elevated critical-hit ratio, but its applied value depends on which Pokemon actually carry it. The learner list connects the move to seven Pokemon entries, showing how its availability spreads across the roster. Reviewing each learner turns an isolated move entry into practical context for team building.
Slash is a physical Normal contact move with a 1-stage critical-hit ratio boost and slicing properties. The similar-moves view groups it next to attacks with overlapping battle roles, such as other high-crit physical options or contact-based Normal coverage, so differences in targeting, type, and secondary behavior stay visible. Use the comparisons to judge when Slash fits a set and when a nearby alternative covers the same slot differently.
Primary effect
This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned.
Primary effect
The user gains the Recharging status on the turn after this move is used.
Primary effect
Has a 30% chance of paralyzing the target. If the target has the Minimized status this move's power is doubled and it will be sure to hit.
Primary effect
The user takes 1/3 of the damage dealt by this move.
Primary effect
Deals damage to the target equal to its remaining HP minus the user's remaining HP. This move fails if the target's HP is the same as or lower than the user's.
Move from Slash's raw profile to applied research: compare the 7 Pokemon in Pokemon Champions that learn it, weigh its boosted critical-hit ratio against other physical Normal options, and check how contact and slicing traits shape matchup outcomes before finalizing a moveset.