Primary effect
This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned.
Body Slam functions as a physical Normal-type attack within the tactical environment of Pokemon Champions. The move delivers direct damage while maintaining a 30% chance to paralyze targets upon contact. Strategic utility expands against opponents using Minimize, where the move doubles in power and guarantees a hit.
Body Slam functions as a consistent physical move that prioritizes utility through a thirty percent chance to paralyze opponents. Beyond standard damage output, it provides a tactical advantage against targets currently using Minimize, ensuring guaranteed accuracy and double base power. Understanding these mechanics helps players determine when this specific strike provides the optimal pressure for a chosen team composition.
Power
85
Accuracy
100%
Priority
0
Effect rate
30%
Has a 30% chance of paralyzing the target. If the target has the Minimized status this move's power is doubled and it will be sure to hit.
Understanding that Body Slam qualifies as a contact move is essential for calculating damage outcomes against abilities like Iron Barbs or Rough Skin. These specific mechanical flags clarify how the attack navigates complex battle interactions, such as ignoring evasion buffers like Minimize or avoiding secondary defensive effects triggered by sound, wind, or powder categories.
Examine the extensive roster of one hundred thirty-three Pokemon capable of executing Body Slam to understand its diverse distribution across types. By mapping these specific learners, users gain clarity on how this move facilitates tactical paralysis and optimized damage output. Identifying these candidates allows for more informed team building by connecting core mechanical advantages directly to capable party members.
Comparing Body Slam with other physical Normal-type attacks provides essential context for selecting the right utility moves. Reviewing these alternatives clarifies how specific paralysis chances or situational targeting mechanics influence move selection for your team composition. Use these data points to assess how different physical tools perform during sustained battles.
Primary effect
This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned.
Primary effect
The user gains the Recharging status on the turn after this move is used.
Primary effect
The user takes 1/3 of the damage dealt by this move.
Primary effect
Deals damage to the target equal to its remaining HP minus the user's remaining HP. This move fails if the target's HP is the same as or lower than the user's.
Review more physical attacks available to your current roster and compare their secondary effects or power ratings. Broadening your knowledge of move interactions improves overall effectiveness during competitive encounters.