Double weaknesses
1 attacking types
Normal/Steel
Incoming damage multipliers, exact typing immunities, and shared-type combination links
Normal/Steel merges neutral utility with extensive resistances, creating a defensive profile vulnerable to Fighting, Fire, and Ground attacks while nullifying Poison and Ghost damage. Incoming multiplier groups show how much damage ten resisted attacking types deal. Evaluate defensive effectiveness, verify exact-typing roster membership, and browse adjacent shared-type combinations for deeper matchup research.
Combined type-chart effectiveness for incoming attacks against Normal/Steel combinations.
Each attacking type's base effectiveness against Normal and Steel is multiplied to calculate incoming damage. The groups below show how the combination alters standard matchups, producing a 4x Fighting double weakness alongside broad 0.5x resistances and two 0x immunities. Neutral 1x attacking types are listed in full to document standard damage before abilities, items, or field effects modify the outcome.
1 attacking types
2 attacking types
10 attacking types
0 attacking types
No attacking type lands in this multiplier group.
2 attacking types
3 attacking types
These values describe the base type chart only. Abilities, moves, items, and field effects can change how an individual battle resolves.
Retain one current type and substitute the partner to observe how a single change shifts the complete defensive profile.
Explore dual-type profiles that keep either Normal or Steel while changing the partner type. Retaining one shared type provides a baseline, but altering the second member transforms weaknesses, resistances, and immunities. A shared type never guarantees an identical incoming-damage profile. Every linked destination serves as a valid research path for comparing exact roster representation, whether currently filled or empty.
5 roster entries
Ground/Steel Defensive Matchup Profile
4 roster entries
Normal/Flying Type Combination Profile
4 roster entries
Steel/Fairy matchup profile
3 roster entries
Bug/Steel Type Matchup Profile
3 roster entries
Flying/Steel matchup and roster entries
3 roster entries
Ghost/Steel Matchup Profile
3 roster entries
Normal/Psychic Type Combination Profile
3 roster entries
Psychic/Steel Defensive Matchup Profile
2 roster entries
Dragon/Steel Type Matchup Profile
2 roster entries
Fighting/Steel Matchup Profile
2 roster entries
Normal/Dragon type matchup calculations
2 roster entries
Normal/Fire Defensive Matchups
Expand matchup research by browsing adjacent dual-type combinations that share either Normal or Steel typing. Compare incoming damage multipliers across related defensive profiles to identify shared vulnerabilities, overlapping resistances, and alternative typing choices for team-building decisions.
Exact dual-typing roster for Normal and Steel, where both types define the entry regardless of order.
Entries here carry exactly Normal and Steel typing, treating both types as equal structural components. While this pairing establishes a baseline defensive profile, individual stats, abilities, and moves create distinct battle roles. Open each profile for specific utility. If the current roster lacks an exact match, the type-chart matchup data remains available for comparison.