Double weaknesses
1 attacking types
Ground/Flying
Incoming damage multipliers, immunities, and exact-typing roster entries
Ground/Flying pairs a Ground defender with a Flying defender, multiplying each attacking type's effectiveness across both. Ice deals 4x damage, Water deals 2x, and Fighting, Poison, and Bug are resisted. Electric and Ground attacks are fully negated as immunities. Use the matchup table to assess incoming damage risk, then check which Pokemon Champions roster entries carry this exact dual typing.
Combined type-chart effectiveness for every attacking type dealing damage into Ground and Flying
Attacking types below deal damage into Ground/Flying, with both types' effectiveness multiplied. Ice merges two 2x weaknesses into 4x. Electric and Ground deal 0x since Flying's immunity cancels Ground's weakness. Fighting, Poison, and Bug land at 0.5x. Neutral 1x types appear for standard damage. Results reflect base type-chart math before abilities, items, or field effects.
1 attacking types
1 attacking types
3 attacking types
0 attacking types
No attacking type lands in this multiplier group.
2 attacking types
11 attacking types
These values describe the base type chart only. Abilities, moves, items, and field effects can change how an individual battle resolves.
Explore nearby type pairings that retain one current member and swap the partner to see how single substitutions alter the defensive profile.
Linked profiles retain either Ground or Flying while replacing the other member. Comparing these neighboring pairings reveals how a single substitution transforms weaknesses, resistances, immunities, and neutral results. Sharing one type provides a baseline, but it does not guarantee a similar matchup profile or identical roster representation. Both represented combinations and valid empty pairings remain useful type-chart research destinations.
5 roster entries
Ground/Steel Defensive Matchup Profile
4 roster entries
Flying/Dragon Type Matchup Profile
4 roster entries
Normal/Flying Type Combination Profile
3 roster entries
Fighting/Flying Matchup Profile
3 roster entries
Fire/Flying Matchup Profile
3 roster entries
Flying/Steel matchup and roster entries
3 roster entries
Ground/Ghost Matchup Profile
2 roster entries
Electric/Flying Matchup Profile
2 roster entries
Explore Fire/Ground Defensive Matchups
2 roster entries
Flying/Bug Type Matchup Profile
2 roster entries
Flying/Rock Matchup Profile
2 roster entries
Ground/Dragon Matchup Profile
Explore nearby combinations like Ground/Dragon or Flying/Dragon to see how replacing one defending type shifts the incoming-damage calculation. Side-by-side comparison reveals which weaknesses, resistances, and immunities change when one half of the Ground/Flying pairing is swapped.
Locate Pokemon Champions entries featuring the exact Ground and Flying dual typing, regardless of slot order.
Matching entries carry the exact Ground and Flying typing, meaning both types are present, though slot order does not matter. Pokemon sharing this pair still differ significantly in base stats, abilities, and movepools, requiring individual profile evaluation for accurate matchup planning. If the current roster lacks an exact match, the valid type-chart profile remains available for direct comparison.