Double weaknesses
0 attacking types
No attacking type lands in this multiplier group.
Bug/Ghost
Calculate incoming damage multipliers and locate Pokemon with this exact dual typing.
Combining Bug and Ghost defensively determines total incoming damage. Multiplying type effectiveness isolates 2x weaknesses like Fire and Dark, 1/2x resistances, and immunities to Normal and Fighting. Cross-reference the matchup table against current Pokemon Champions entries with this exact pairing, and evaluate how replacing either defending type alters the damage profile.
See how each attacking type combines against Bug and Ghost to calculate incoming damage, weaknesses, and immunities.
Incoming damage to a Bug/Ghost Pokemon is calculated by multiplying an attacking type's effectiveness against both defending types. Overlapping matchups stack to create weaknesses, while others cancel out to form resistances or immunities. The groups below document every attacking type from 2x down to 0x damage, including neutral 1x hits. These results reflect base type chart interactions only, before abilities, items, or field modifiers.
0 attacking types
No attacking type lands in this multiplier group.
5 attacking types
4 attacking types
0 attacking types
No attacking type lands in this multiplier group.
2 attacking types
7 attacking types
These values describe the base type chart only. Abilities, moves, items, and field effects can change how an individual battle resolves.
Retain one shared type and substitute the partner to observe full matchup and roster shifts.
Compare Bug/Ghost with nearby dual-type profiles sharing either Bug or Ghost. Substituting one partner type alters the complete incoming-damage profile, shifting weaknesses, resistances, and immunities. A shared type offers a baseline for study, but it does not guarantee identical defensive outcomes or roster representation. Browse represented and empty combinations alike to map precise type-chart interactions.
7 roster entries
Grass/Ghost matchup profile
5 roster entries
Fire/Ghost matchup and roster profile
5 roster entries
Poison/Bug matchup profile
3 roster entries
Bug/Steel Type Matchup Profile
3 roster entries
Ghost/Dark Matchup Profile
3 roster entries
Ghost/Steel Matchup Profile
3 roster entries
Ground/Ghost Matchup Profile
2 roster entries
Fighting/Bug Type Matchup Profile
2 roster entries
Flying/Bug Type Matchup Profile
2 roster entries
Ice/Ghost Type Matchup Profile
2 roster entries
Poison/Ghost Type Matchup Profile
2 roster entries
Water/Ghost Type Matchup Profile
Evaluate how replacing either Bug or Ghost shifts the entire incoming damage matrix. Browse adjacent dual-type combinations to see new weaknesses, resistances, and immunities, or search the full roster for additional defensive profiles to build around.
Explore current Champions roster entries that carry both Bug and Ghost types, regardless of which type is listed first.
An exact Bug/Ghost match requires carrying both types, excluding single-type entries. While sharing this dual combination establishes a baseline defensive profile, individual stats, abilities, and moves dictate actual battle performance. If the Champions roster lacks exact matches, the matchup data above remains accurate for evaluating type interactions. Open matching entries below to research specific stats and moves.