Primary effect
During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Swords Dance functions as a powerful status move that increases the user's Attack stat by two stages, significantly shifting offensive pressure during battles in Pokemon Champions. This reference outlines the specific mechanics and target parameters for players evaluating move compatibility and effectiveness. Discover which Pokemon can utilize this technique to sharpen their performance against challenging opponents.
Swords Dance acts as a critical force multiplier by increasing the user's Attack stat by two full stages. Players utilize this self-targeted mechanism to prepare for decisive exchanges, prioritizing raw physical output over immediate damage. Understanding this two-stage enhancement helps calibrate team synergy and timing during complex mid-game transitions.
Power
0
Accuracy
101%
Priority
0
Effect rate
—
Boosts the user's Attack stat by 2 stages.
Mechanical flags define the functional nature of Swords Dance within complex battle environments. Recognizing that this status move bypasses specific protection markers like sound, wind, or contact interactions allows players to predict outcomes during intense encounters. These attributes are essential for identifying which competitive strategies or terrain-based obstacles influence the utility of this stat-boosting technique.
This move does not pick up any of the tracked Pokemon Champions interaction traits above.
Understanding which Pokemon master Swords Dance provides essential clarity for your roster planning. By examining this comprehensive list of sixty-one unique learners, trainers evaluate how an Attack stat boost impacts their specific team composition and competitive effectiveness. Precise learner identification grounds your move research in authentic gameplay outcomes.
Examine moves with comparable utility to effectively analyze why Swords Dance functions as a distinct tactical tool for Attack optimization. Reviewing functionally similar status maneuvers allows players to isolate specific performance advantages and trade-offs. This methodical comparison helps users identify situational role overlap without relying on singular, absolute choices for their specific squad.
Primary effect
During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Primary effect
The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Primary effect
Can be used only if the user is asleep. The user uses one of the other moves it knows at random.
Primary effect
The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP.
Primary effect
Boosts the power of an ally's move by 50% during the turn this move is used.
Continue evaluating move effectiveness by exploring the full list of available techniques and their specific battle mechanics. Compare status effects and offensive capabilities to build a more versatile team for future encounters in Pokemon Champions.