Primary effect
Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full.
Healing Wish functions as a unique Status move that forces the user to faint while fully restoring the health and clearing all status conditions for the incoming Pokemon. This Psychic-type maneuver provides a high-stakes support option for battlers looking to pivot momentum by ensuring the next teammate enters the field in peak physical condition.
Healing Wish functions as a high-stakes support tool by requiring the user to faint to facilitate a total HP restoration and status cure for the incoming Pokémon. Players evaluate this move by weighing the cost of a direct faints against the specific recovery benefits provided to their bench. This status-category move acts as a critical pivot point where momentum is exchanged for optimal health preservation in complex battle scenarios.
Power
0
Accuracy
101%
Priority
0
Effect rate
—
The user faints. The Pokémon taking its place will have its HP fully restored and its status conditions cured.
Healing Wish functions as a self-sacrificing status maneuver, distinct from offensive moves due to the total absence of physical contact or projectile traits. By evaluating these specific interaction markers, players gain critical clarity on how this move bypasses standard defensive systems while executing its unique full-recovery effect upon the replacement Pokemon.
This move does not pick up any of the tracked Pokemon Champions interaction traits above.
Identifying the seven Pokemon capable of utilizing Healing Wish provides essential context for competitive team building. Mapping this move against specific species allows players to assess which candidates effectively leverage the self-fainting mechanic to restore a teammate's full health and cure status conditions during high-stakes battles.
Comparing Healing Wish with other status-category effects provides critical context for building support-oriented team slots. Reviewing these mechanically adjacent moves helps players identify distinct utility profiles regarding HP restoration, status removal, and sacrificial pivots. This comparative data aids in evaluating role overlap and effective synergy between different healing mechanisms.
Primary effect
Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full.
Primary effect
Gives the user's side the Light Screen status for 5 turns.
Primary effect
Boosts the user's Sp. Atk and Sp. Def stats by 1 stage.
Continue evaluating move mechanics by browsing additional Psychic-type attacks or comparing other sacrificial status effects within Pokemon Champions to refine team synergy and battle tactics.