Primary effect
During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Transform enables a user to mirror the target completely, adopting a duplicate form while retaining individual HP values. Evaluating this Normal-type status move helps trainers predict shifts in competitive battle flow and understand the specific limitations of copying opponent statistics during engagement.
Transform operates as a status-based maneuver that forces the user to adopt the exact statistical profile and physical identity of a targeted opponent, excluding current health levels. By analyzing this move's target selection and its functional role as a direct mimic, players can better evaluate when to commit to a transformation versus leveraging native move sets.
Power
0
Accuracy
101%
Priority
0
Effect rate
—
The user transforms into a copy of the target. It also copies all of the target's stats apart from its HP.
Transform operates through a unique set of behavioral triggers that bypass standard combat flags like contact or slicing. These markers clarify how the move interacts with specific immunity profiles, status conditions, and field effects. Mastering these underlying definitions allows players to accurately predict transformation behavior against diverse opponent configurations during active competitive play.
This move does not pick up any of the tracked Pokemon Champions interaction traits above.
Understanding the precise distribution of Transform provides immediate insight into how this move functions across specific competitive rosters. By examining every Pokemon capable of executing this technique, trainers gain a clearer perspective on viability and tactical deployment. This direct connection ensures that move research remains grounded in actual team-building requirements.
Evaluating moves alongside Transform requires analyzing distinct utility roles and situational battle mechanics. This comparison framework assists researchers in identifying how various mimicry tools differ in target scope, stat replication, and fundamental application. Using these data sets, users can weigh the specific advantages of mirroring target stats versus employing other indirect support strategies during competitive encounters.
Primary effect
During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Primary effect
The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Primary effect
Can be used only if the user is asleep. The user uses one of the other moves it knows at random.
Primary effect
The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP.
Primary effect
Boosts the power of an ally's move by 50% during the turn this move is used.
Review additional move entries or investigate type interactions to deepen strategic knowledge. Comparing move categories and status effects ensures a refined understanding of battle readiness and competitive viability for every team member.