Primary effect
This move's power and effects depend on the user's held item. The held item is lost after this move is used.
Thief functions as a physical Dark-type move capable of stealing a target's held item provided the attacker currently holds nothing. With a standard single-target range and consistent contact mechanics, understanding these properties remains essential for trainers navigating item management during matches.
Thief functions as a Dark-type physical move that integrates utility into a standard damage-dealing role. By connecting direct contact with item acquisition, this move forces strategic consideration of item management in single-target engagements. Users can leverage this specific tool to disrupt opponent item stability while maintaining offensive pressure throughout the battle flow.
Power
60
Accuracy
100%
Priority
0
Effect rate
—
If the user is not already holding an item it steals the target's held item.
Understanding Thief requires clear recognition of its contact-based mechanical footprint. By identifying specific flags like physical contact, trainers can better predict how this move interacts with target items and specific defensive abilities. These flags serve as essential identifiers for gauging move behavior within broader battle rule sets and active item-theft scenarios.
Identifying every Pokémon that gains access to Thief provides essential context for building effective teams. By examining this comprehensive list of learners, trainers can better evaluate how the Dark-type stealing mechanic distributes across various combat profiles. This structured view turns isolated move data into actionable roster intelligence for your next competitive encounter.
Thief offers unique item-theft utility for physical attackers, yet discerning its role requires evaluating comparable contact attacks and utility-driven alternatives. Assessing overlapping mechanics ensures your move selection aligns with specific strategic needs. Compare power, accuracy, and secondary effects against related physical options to identify which attack best supports your current team requirements.
Primary effect
This move's power and effects depend on the user's held item. The held item is lost after this move is used.
Primary effect
This move's power is doubled if the user attacks after the target.
Primary effect
This move's power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.
Primary effect
Has a 20% chance of lowering the target's Defense stat by 1 stage.
Continue investigating various move effects and type interactions to refine team strategies. Review additional physical attacks, special moves, and status-altering abilities to gain a comprehensive understanding of current combat capabilities.