Primary effect
During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Sweet Scent functions as a non-damaging Normal-type status move capable of reducing the evasiveness of all adjacent foes by two stages. Analyzing these specific battle mechanics assists trainers in understanding how to better manipulate field conditions and opponent accuracy during competitive encounters.
Sweet Scent functions as a Normal-type status tool designed to disrupt battlefield positioning by reducing the evasiveness of all adjacent foes by two stages. Evaluating this move requires analyzing how the powder-based targeting mechanism influences your broader team synergy when forcing opponents to become more vulnerable to incoming offensive pressure. Proper assessment ensures effective usage during standard encounters.
Power
0
Accuracy
100%
Priority
0
Effect rate
—
Lowers targets' evasiveness by 2 stages.
Sweet Scent relies on specific mechanical tags that govern its application against opposing Pokemon. Recognizing its classification as a powder-based move is essential for predicting interactions with abilities or environmental hazards that disrupt pollen effects. These underlying flags clarify how the move bypasses common evasion mechanics and dictates its overall reliability in intense, fast-paced battle scenarios.
Evaluating Sweet Scent requires looking beyond its base evasion-lowering effect to see which specific species master this powder-based technique. By cross-referencing this move with its dedicated learner pool, players gain insight into the distribution patterns and strategic utility of Sweet Scent across the entire available battle roster.
Examine moves that mirror the evasiveness-lowering mechanics of Sweet Scent to determine optimal team utility for specific battle configurations. By analyzing adjacent status-category effects, trainers gain perspective on whether wide-target debuffs or precise single-target disruption better serves a given team composition during complex encounters.
Primary effect
During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Primary effect
The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Primary effect
Can be used only if the user is asleep. The user uses one of the other moves it knows at random.
Primary effect
The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP.
Primary effect
Boosts the power of an ally's move by 50% during the turn this move is used.
Refine competitive team compositions by investigating other status moves and type interactions. Compare diverse move effects and categories to identify combinations that improve success during challenging matches.