Primary effect
The heavier the target the greater this move's power (ranging between 20 and 120).
Solar Beam functions as a high-impact Grass-type Special move requiring a one-turn charge unless active weather conditions provide immediate execution. Harsh sunlight enables instant firing, whereas rain, hail, or sandstorm weather significantly reduces output power during combat encounters.
Solar Beam functions as a two-turn special attack that requires careful assessment of current battlefield conditions. By examining its interaction with harsh sunlight versus other weather states, players can determine its viability within specific team compositions. This move demands tactical foresight, as its effectiveness fluctuates significantly based on external climate factors throughout a battle.
Power
120
Accuracy
100%
Priority
0
Effect rate
—
The user gains the Charging status on the turn this move is used then attacks on the following turn. In harsh sunlight the user does not gain the Charging status and can attack immediately. This move's power is halved in any other weather condition.
Solar Beam relies on specific mechanical markers that define its complex two-turn execution cycle. Recognizing these flags helps players anticipate how specific weather conditions override charge times or reduce output. By parsing these traits, trainers gain precise insight into how environmental interactions dictate the success of Grass-type offensive maneuvers during intense battle sequences.
Examine the extensive list of Pokemon that gain access to Solar Beam to identify potential users for your specialized team builds. Connecting this move to specific species reveals which types best mitigate the charging turn through sun-based strategies. Reviewing these learners provides deeper insight into how Solar Beam functions as a calculated offensive tool across various diverse team configurations.
Evaluating Solar Beam requires examining moves that offer immediate output versus high-power charged attacks. This comparison provides visibility into secondary Grass-type options, allowing for a thorough assessment of how weather conditions and specific turn-based charging requirements impact offensive viability when building reliable battle configurations.
Primary effect
The heavier the target the greater this move's power (ranging between 20 and 120).
Primary effect
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Primary effect
The user's HP is restored by 1/2 of the damage dealt by this move.
Primary effect
The user gains the Recharging status on the turn after this move is used.
Continue analyzing move mechanics to refine offensive strategies and broaden tactical options. Compare diverse move effects and power profiles to enhance team compositions for competitive encounters.