Primary effect
This move's power is doubled against targets that have the Submerged status.
Hydro Pump represents a high-impact Water-type special attack featuring standard normal targeting. Assessing its properties provides clarity for team construction and battle planning within Pokemon Champions. Forty-two different Pokemon possess the capacity to utilize this move during combat scenarios, making it a frequent selection for offensive coverage.
Hydro Pump functions as a high-impact special Water move designed to exert pressure through direct single-target impact. Understanding how its category and targeting mechanics align with specific team needs allows players to weigh its power against accuracy requirements in combat. This perspective clarifies the role of the move as a distinct tactical asset for users constructing balanced offensive setups.
Power
110
Accuracy
80%
Priority
0
Effect rate
—
No primary battle effect recorded yet.
Hydro Pump functions as a special projectile that bypasses physical contact protections, allowing for significant pressure without triggering reactive defensive abilities. Identifying these mechanical flags clarifies how specific moves interact with abilities like Bulletproof or sound-based barriers. Mastering these properties helps trainers anticipate how moves resolve against diverse defensive kits in complex competitive encounters.
Evaluate the competitive impact of Hydro Pump by observing every Pokemon capable of executing this potent special attack. Reviewing the complete learner pool allows for more precise roster assessment and helps identify which specific combatants can effectively leverage this high-power move within their unique move pools for various strategic battle applications.
Comparing Hydro Pump against other special Water-type attacks clarifies when raw power outweighs the necessity for higher accuracy or supplementary effects in battle. This structured review highlights functional analogs and performance variables, enabling precise adjustments to move sets based on desired impact profiles and individual coverage requirements during critical matchups.
Primary effect
This move's power is doubled against targets that have the Submerged status.
Primary effect
Gives the target the Bound status. This move's power is doubled if the target has the Submerged status.
Primary effect
Has a 30% chance of lowering targets' accuracy by 1 stage.
Primary effect
Has a 30% chance of burning the target. Cures the user and target of being frozen.
Review additional Water-type special attacks to evaluate how Hydro Pump balances against alternative move choices. Analyzing move categories and targets improves strategic preparation and allows for optimized move pool selections based on actual combat requirements.