Primary effect
During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Focus Energy functions as a Normal-type status move that provides a two-stage boost to the user's critical-hit ratio. This move targets the user exclusively to enhance offensive consistency throughout active combat encounters. Examine the tactical properties and integration potential for the thirty-eight Pokemon capable of learning this specific maneuver.
Focus Energy functions as a self-targeted status move designed to shift offensive consistency by granting a two-stage increase to the critical-hit ratio. By examining the impact of this setup on incoming damage output, players can determine the strategic value of incorporating such an effect into specific move sets. This data helps isolate the move's role as a dedicated setup tool for enhancing potential strike impact.
Power
0
Accuracy
101%
Priority
0
Effect rate
—
The user gains a 2-stage Critical-Hit Ratio Boost.
Focus Energy functions as a non-contact status move, deliberately avoiding interaction triggers like punch or slicing modifiers that define physical aggression. These specific mechanical flags clarify how the move bypasses common defensive thresholds and environmental barriers in battle, providing users with the precise data needed to anticipate its unique setup potential during competitive play.
This move does not pick up any of the tracked Pokemon Champions interaction traits above.
Evaluate which specific Pokemon gain access to Focus Energy to better understand how this critical-hit boost integrates into modern team structures. Connecting this status move directly to its learner pool identifies key candidates for aggressive playstyles and allows for more precise roster comparisons. Use these direct links to bridge individual move data with broader team building strategies.
Understanding how Focus Energy alters critical-hit ratios requires examining moves that provide similar performance advantages during competitive play. Comparing these status techniques helps determine which specific tools best fit your team's tactical requirements. Reviewing these options highlights the functional trade-offs inherent in choosing raw setup potential over immediate damage output.
Primary effect
During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Primary effect
The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Primary effect
Can be used only if the user is asleep. The user uses one of the other moves it knows at random.
Primary effect
The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP.
Primary effect
Boosts the power of an ally's move by 50% during the turn this move is used.
Investigate further move types and statistical enhancements to refine team planning. Compare different status-category maneuvers against critical-hit modifiers to build effective tactical sequences for challenging opponents.