Primary effect
During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
After You functions as a unique Normal-type status move within Pokemon Champions, forcing a designated target to act immediately following the user during the current turn. Analyzing the mechanical execution of this move assists players in planning turn-order manipulation for specific competitive setups. Eleven distinct Pokemon species possess the ability to utilize this effect in various combat scenarios.
After You operates as a precise status-based utility designed to override standard turn-order logic by forcing the target to act immediately after the user. Analyzing this move requires focusing on its specific targeting constraints and its fundamental role in setting up synergy between teammates during high-pressure battle phases.
Power
0
Accuracy
101%
Priority
0
Effect rate
—
Makes the target move immediately after the user.
After You operates outside standard damage-dealing categories, making its interaction flags essential for predicting turn outcomes. By understanding the absence of contact or projectile traits, players clarify how this status move interacts with specific held items and field effects. These mechanics confirm how the move forces turn-order shifts without triggering incidental ability-based defensive responses.
This move does not pick up any of the tracked Pokemon Champions interaction traits above.
After You functions as a unique status-category move requiring specific turn-order control. Browsing the current list of eleven learners helps identify which species can effectively leverage this move to force target actions during competitive matches. Evaluating this distribution allows for more precise team building and deeper understanding of how these specific Pokemon utilize such utility in practice.
After You provides a unique priority-shifting utility by forcing the target to act immediately after the user. Comparing this mechanism against other status moves helps clarify its specific role in turn-order manipulation. Reviewing these related techniques highlights how different support options contribute to field control without relying on direct damage output.
Primary effect
During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Primary effect
The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Primary effect
Can be used only if the user is asleep. The user uses one of the other moves it knows at random.
Primary effect
The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP.
Primary effect
Boosts the power of an ally's move by 50% during the turn this move is used.
Review additional status moves that modify battle pacing and turn order to optimize team synergy. Researching supplementary move interactions ensures a deeper understanding of tactical options available within the Pokemon Champions battle system.