Primary effect
Removes the Light Screen Reflect and Aurora Veil statuses on the target's side.
Low Sweep functions as a Fighting-type physical move that lowers the target's Speed stat by one stage upon contact. Understanding how this attack influences turn order allows for more precise planning when facing opponents with high Speed. Explore the full range of Pokemon capable of learning this maneuver to refine tactical team building.
Low Sweep functions as a specialized physical attack designed to disrupt turn order by lowering the target's Speed by one stage. Evaluating this move requires balancing its direct Fighting-type damage against the immediate kinetic impact of hindering an opponent's agility. This analysis helps identify when to prioritize speed control over pure power in standard combat scenarios.
Power
65
Accuracy
100%
Priority
0
Effect rate
—
Lowers the target's Speed stat by 1 stage.
Understanding Low Sweep requires recognizing its fundamental mechanical traits, specifically its classification as a contact-based technique. By evaluating these interaction flags, trainers gain critical insights into how this move navigates common defensive immunities and ability-based protections during competitive combat scenarios. These markers define move-specific boundaries that directly govern behavior in complex turn-based exchanges.
Reviewing the specific Pokemon that learn Low Sweep reveals critical insights into how this Fighting-type move integrates into diverse team compositions. By examining the current learner pool, players gain a better understanding of which physical attackers can reliably force speed advantages. This roster breakdown bridges the gap between individual move mechanics and the practical team-building applications required for success.
Analyze how Low Sweep balances consistent physical damage with its reliable speed-lowering secondary effect. Reviewing related physical moves allows for precise assessment of trade-offs between raw output, stat-lowering potential, and move reliability. This comparison enables informed tactical adjustments to move pools for various battle roles.
Primary effect
Removes the Light Screen Reflect and Aurora Veil statuses on the target's side.
Primary effect
The heavier the target the greater this move's power (ranging between 20 and 120).
Primary effect
This move fails if the user has already taken damage from a move in the same turn.
Primary effect
The less HP the user has left the greater this move's power (ranging between 20 and 200).
Primary effect
Lowers the user's Attack and Defense stats by 1 stage.
Primary effect
The damage dealt by this move is calculated using the user's Defense stat instead of its Attack stat.
Continue evaluating combat options by reviewing additional Fighting-type moves. Compare varied attack effects and power levels to ensure team builds maintain a competitive edge through strategic move selection.