Primary effect
Removes the Light Screen Reflect and Aurora Veil statuses on the target's side.
Flying Press functions as a high-impact physical move that determines damage effectiveness by combining both Fighting and Flying type attributes. Trainers utilize this move to bypass standard typing limitations while exploiting significant power multipliers when facing opponents under the Minimized status effect.
Flying Press functions as a rare Fighting-type physical attack that calculates damage by combining both its innate type and the Flying type against target defenses. Beyond this dual-typing mechanic, the move provides a significant power boost and guaranteed accuracy when striking opponents suffering from the minimized status effect, making it a specialized tool for countering specific defensive evasiveness setups.
Power
100
Accuracy
95%
Priority
0
Effect rate
—
The damage dealt by this move is calculated by combining the effectiveness of the move's own type with that of the Flying type. If the target has the Minimized status this move's power is doubled and it will be sure to hit.
Flying Press operates as a unique Fighting-type physical move that incorporates Flying-type effectiveness into its primary damage calculation. Analyzing specific movement flags helps players anticipate how contact interactions and status conditions influence the outcome. These mechanical markers clarify when target interactions, such as Minimized status, trigger additional power multipliers or guaranteed hits.
Examine the specific roster of combatants that retain access to Flying Press to better understand its restricted competitive footprint. Mapping individual learners allows for a deeper appreciation of how this Fighting-type move functions within the constraints of move-pool architecture. Observe how unique distribution patterns influence tactical deployment across varied team structures.
Examine moves with overlapping roles or distinct damage calculations to refine tactical team building. These comparisons highlight how Flying Press functions in relation to other physical attacks, providing insight into specific combat synergies. Use these data points to distinguish specialized utility from general offensive coverage without compromising build integrity.
Primary effect
Removes the Light Screen Reflect and Aurora Veil statuses on the target's side.
Primary effect
The heavier the target the greater this move's power (ranging between 20 and 120).
Primary effect
This move fails if the user has already taken damage from a move in the same turn.
Primary effect
The less HP the user has left the greater this move's power (ranging between 20 and 200).
Primary effect
Lowers the user's Attack and Defense stats by 1 stage.
Primary effect
The damage dealt by this move is calculated using the user's Defense stat instead of its Attack stat.
Continue investigating various move profiles and type interactions to optimize team synergy. Compare Flying Press against other physical attacks to understand how diverse effectiveness calculations impact battle outcomes in Pokemon Champions.