Primary effect
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Secondary
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Eerie Spell functions as a tactical Psychic-type special attack that forces a target to lose 3 PP from their most recently executed move. Players utilize this sound-based technique to pressure opponents by exhausting key resources during extended engagements. Detailed examination of the move allows for precise planning regarding battle sustainability and defensive counters.
Eerie Spell functions as a tactical Psychic-type special attack that delivers damage while simultaneously removing three PP from the target's most recent move. This specific effect creates a pressure point for opponents relying on limited resource management. By isolating this sound-based technique, trainers can effectively assess how its secondary utility disrupts opponent offensive longevity during intense battle scenarios.
Power
80
Accuracy
100%
Priority
0
Effect rate
—
Removes 3 PP from the move last used by the target.
Eerie Spell functions as a sound-based special attack, triggering distinct mechanical interactions that define its performance. Recognizing these specific flags helps players predict when the effect will successfully bypass substitute protections or interact with abilities that specifically react to sound-based maneuvers during complex competitive exchanges.
Understanding which combatants access Eerie Spell clarifies how the move functions within diverse team compositions. Reviewing these specific learners reveals deep patterns in move availability and helps players map Eerie Spell to the strengths of individual Pokemon. This data bridges the gap between raw move effects and practical, roster-wide application in competitive play.
Analyze moves that share Eerie Spell's sound-based profile or special damage category to evaluate their specific role utility. Comparing these options allows players to identify trade-offs in PP management versus direct damage output. Utilize these data points to refine team synergy and understand how specific utility effects influence broader combat positioning.
Primary effect
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Secondary
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Primary effect
This move's power is increased by 20 for each stage that the user's stats have been boosted.
Primary effect
This is a special move but the damage it deals is calculated using the target's Defense stat.
Primary effect
If the user is under the effect of Psychic Terrain this move's power is boosted by 50% and its range extends to all opponents.
Primary effect
Gives the target the Healing Prevented status for 2 turns.
Review additional Psychic-type special attacks and sound-based moves to complement Eerie Spell in various combat scenarios. Comparing move targets and PP-drain effects strengthens overall team versatility and preparation for challenging encounters in Pokemon Champions.