Primary effect
Has a 30% chance of confusing the target. This move never misses in rain and can hit a target that has the Sky-High status.
Air Slash functions as a Special Flying-type move characterized by its ability to induce flinching upon a successful hit. Players examining this move evaluate its 30% flinch chance against defensive configurations during intense Pokemon Champions encounters. Understanding these mechanical properties supports informed selection during team optimization.
Evaluating Air Slash requires a precise understanding of its role as a special damage-dealing move capable of triggering secondary flinch status. Because it operates outside the physical contact category, this move functions as a distinct tactical option for special attackers looking to leverage utility alongside raw Flying-type damage output during active turn sequences.
Power
75
Accuracy
95%
Priority
0
Effect rate
30%
Has a 30% chance of making the target flinch.
Understanding the slicing classification of Air Slash provides immediate clarity on how this move bypasses or triggers specific item-based and ability-based interactions. These mechanical flags serve as essential identifiers for predicting outcome behaviors in complex turn-based sequences. Relying on these distinct markers ensures precise execution against opponent defensive structures and passive mitigation effects.
Examining the specific Pokemon capable of utilizing Air Slash transforms isolated move data into actionable battle research. By mapping this 30% flinch-chance utility across the current roster, players can clearly identify which offensive candidates benefit most from this special move. This focused distribution overview ensures that move effectiveness is evaluated through the lens of actual team application.
Evaluating secondary flinch effects alongside standard base power helps define the tactical utility of Air Slash within a specific moveset. Exploring related special attacks provides necessary context for identifying role-adjacent options that offer consistent pressure, varied coverage, or different damage output thresholds for your team composition during competitive engagement.
Primary effect
Has a 30% chance of confusing the target. This move never misses in rain and can hit a target that has the Sky-High status.
Continue evaluating move synergies and secondary effects to refine combat strategies. Navigate through the extensive collection of moves to compare power, accuracy, and type-based interactions for your active squad.