Primary effect
This move's power is doubled if the user isn't holding an item.
Aerial Ace functions as a reliable Flying-type physical attack known for landing hits regardless of evasion modifications. This move categorization includes precise information regarding its contact status and slicing classification, allowing trainers to accurately predict combat outcomes during competitive scenarios.
Aerial Ace functions as a reliable Physical Flying-type strike characterized primarily by its guaranteed hit property. By bypassing accuracy checks, this move offers a consistent output for physical attackers who need to reliably land damage regardless of target evasion modifications or accuracy-dropping debuffs. Evaluate this move by prioritizing its target-neutral reliability over raw power benchmarks within specific team compositions.
Power
60
Accuracy
101%
Priority
0
Effect rate
—
This move never misses.
Aerial Ace carries specific mechanical markers like contact and slicing that distinguish its tactical utility. Recognizing these flags helps players accurately gauge how interactions with defensive abilities and environmental effects apply during play. This data provides the concrete battle context required to predict how the game engine handles every hit, move accuracy, or secondary damage calculation.
Aerial Ace possesses a distinct lack of accuracy requirements that makes it a highly desirable tool for a wide range of fighters. Reviewing the complete roster of Pokemon that utilize this move provides critical context for team synergy and offensive planning. Evaluating these specific learners assists in identifying which combatants leverage this reliable precision for their own tactical advantages.
Assess move-pool overlaps to determine which combat options offer similar utility when high accuracy is the primary constraint. Comparing core mechanics helps define specific use-cases for Aerial Ace against alternative physical attacks. This analysis focuses on mapping technical relationships between various combat abilities, allowing for a clearer understanding of move performance without relying on rigid rankings or subjective assessments.
Primary effect
This move's power is doubled if the user isn't holding an item.
Primary effect
The user gains the Sky-High status on the turn this move is used then attacks on the following turn. This move has a 30% chance of paralyzing the target.
Primary effect
The user gains the Sky-High status on the turn this move is used then attacks on the following turn.
Primary effect
The user takes 1/3 of the damage dealt by this move.
Primary effect
The user gains the Charging status on the turn this move is used then attacks on the following turn. This move has a 30% chance of making the target flinch and it has a 1-stage Critical-Hit Ratio Boost.
Broaden combat knowledge by investigating alternative Flying-type options and their specific utility in battle. Analyzing multiple moves provides a comprehensive understanding of offensive variety and strategic synergy for different team compositions.